Star-Spawn of Cthulhu



5e

         
         
      CE

D&D 5 facts

  • Size: Large
  • Type: Fiend
  • CR: 15
 

D&D 5 sources

 
 



3e

         
         
      CE

Pathfinder facts

  • CR: 20
  • XP: 307,200
  • Size: Huge
  • Type: Aberration
  • Initiative: +5
  • Senses: blindsight 30 ft., darkvision 60 ft.
  • AC: 36, touch 9, flat-footed 35 (+1 Dex, +27 natural, –2 size)
  • HP: 362 (25d8+250); regeneration 15 (fire)
  • Saves: Fort +18, Ref +9, Will +25; +8 vs. divination and mind-affecting
  • Speed: 40 ft., fly 60 ft. (average), swim 40 ft.
  • Melee: 2 claws +32 (2d6+16/19–20), 6 tentacles +27 (1d8+8/19–20 plus grab)
  • Space: 15 ft.
  • Reach: 30 ft.
  • Abilities: Str 42, Dex 13, Con 30, Int 23, Wis 29, Cha 24
  • Attacks: Base Atk +18; CMB +36 (+38 bull rush, +40 grapple); CMD 47 (49 vs. bull rush)
  • Feats: Awesome Blow, Critical Focus, Greater Vital Strike, Improved Bull Rush, Improved Critical (claw), Improved Critical (tentacle), Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Power Attack, Staggering Critical, Vital Strike
  • Skills: Fly +25, Intimidate +35, Knowledge (arcana, geography, planes) +31, Perception +37, Sense Motive +34, Spellcraft +34, Swim +52, Use Magic Device +32
  • Languages: Aklo; telepathy 300 ft.
  • Organization: solitary, pair, or cult (3–6)
  • Treasure: standard
 

Pathfinder sources